float **Val = new float*[Size];for (int i = 0; i < Size i++) Val[i] = new float [Size]; QMap<QString,float**> map; for (int i = 0; i < NumSost i++){ for (int j = 0; j < Size j++) Val[i][j]=....; map.insert(tr("%1").arg(i),Val) }
C++ (Qt)QMap<QString, float *> map; for (int i = 0; i < NumSost; i++) { for (int j = 0; j < Size; j++) Val[i][j]=....; map.insert(tr("%1").arg(i), Val[i]);}
struct Values{val[200][200];val1[200][200];..}
Val = map.find(sost).values(0);Val2= map.find(sost+1).values(0);... res = Val[][] - Val2[][]....