Item3D { id: theMesh mesh: Mesh { source: "sample.obj" } Effect { id: theEffect texture: ":/qml/texture.jpg" } }
# Blender v2.66 (sub 1) OBJ File: ''# www.blender.orgo Cubev 1.000000 -1.000000 -1.000000v 1.000000 -1.000000 1.000000v -1.000000 -1.000000 1.000000v -1.000000 -1.000000 -1.000000v 1.000000 1.000000 -0.999999v 0.999999 1.000000 1.000001v -1.000000 1.000000 1.000000v -1.000000 1.000000 -1.000000vn 0.000000 -1.000000 0.000000vn 0.000000 1.000000 0.000000vn 1.000000 0.000000 0.000000vn -0.000000 -0.000000 1.000000vn -1.000000 -0.000000 -0.000000vn 0.000000 0.000000 -1.000000s offf 1//1 2//1 3//1 4//1f 5//2 8//2 7//2 6//2f 1//3 5//3 6//3 2//3f 2//4 6//4 7//4 3//4f 3//5 7//5 8//5 4//5f 5//6 1//6 4//6 8//6
# Max2Obj Version 4.0 Mar 10th, 2001## object Box01 to come ...#v -9.901138 0.000000 -11.527100v 72.627838 0.000000 -11.527100v -9.901138 0.000000 -147.956299v 72.627838 0.000000 -147.956299v -9.901138 -50.029423 -11.527100v 72.627838 -50.029423 -11.527100v -9.901138 -50.029423 -147.956299v 72.627838 -50.029423 -147.956299# 8 verticesvt 0.000000 0.000000 0.000000vt 1.000000 0.000000 0.000000vt 0.000000 1.000000 0.000000vt 1.000000 1.000000 0.000000vt 0.000000 0.000000 0.000000vt 1.000000 0.000000 0.000000vt 0.000000 1.000000 0.000000vt 1.000000 1.000000 0.000000vt 0.000000 0.000000 0.000000vt 1.000000 0.000000 0.000000vt 0.000000 1.000000 0.000000vt 1.000000 1.000000 0.000000# 12 texture verticesvn 0.000000 2.000000 -0.000000vn 0.000000 1.000000 -0.000000vn 0.000000 1.000000 -0.000000vn 0.000000 2.000000 -0.000000vn 0.000000 -2.000000 -0.000000vn 0.000000 -1.000000 -0.000000vn 0.000000 -1.000000 -0.000000vn 0.000000 -2.000000 -0.000000# 8 vertex normalsg Box01s 2f 3/11/3 1/9/1 4/12/4f 2/10/2 4/12/4 1/9/1s 4f 6/9/6 5/10/5 8/11/8f 7/12/7 8/11/8 5/10/5s 8f 2/6/2 1/5/1 6/8/6f 5/7/5 6/8/6 1/5/1s 16f 4/2/4 2/1/2 8/4/8f 6/3/6 8/4/8 2/1/2s 32f 3/6/3 4/5/4 7/8/7f 8/7/8 7/8/7 4/5/4s 64f 1/2/1 3/1/3 5/4/5f 7/3/7 5/4/5 3/1/3# 12 facesg